![]() ![]() However, when the IMC returned houndred years later to claim eminent domain over the Frontier's land, people and resources, the people of the Frontier united as the Frontier Militia, utilising guerilla and terrorist actions to further their cause. ![]() Over time, life continued on the Frontier largely independant from the Core Systems. Eventually, the IMC withdrew this support for several reasons, leaving the colonists stranded without outside assistance for more than one hundred years. The Interstellar Manufacturing Corporation originally funded many expeditions to the Frontier, promising veterans of their military campaigns in the " Core Systems" - the region of space containing the IMC's inhabited worlds including Earth - free land and other benefits in return for starting up businesses and colonies on the Frontier. Most people will never travel this far away from normal civilization, but for pioneers, explorers, mercenaries, outlaws, and soldiers - the Frontier offers both adventure and opportunity. Significantly, Core System is not include our solar systems. It contains many well-known, but many more worlds remain uncharted. Furthermore, the sequel might now be in danger of fizzling out even faster than its predecessor, which doesn’t bode well for the future of the IP.Humanity lives in the deepest reaches of explored space in a vast region known as The Frontier. Titanfall 2 might be as technically accomplished as either of its rivals – though Battlefield 1 easily offers a more compelling campaign – but it isn’t in the same league in terms of brand appeal or market sway. Ultimately, what this all proves is that Titanfall 2 just isn’t a marquee title, especially not in the company of established big guns such as Battlefield or COD. “We suspect EA believed that by launching two shooters next to Call of Duty it could put a large dent in its biggest competitor, but instead EA appears to have wound up shooting its own foot off.” ![]() But based on Cowen & Company’s recent statements following their sales analysis, that’s clearly backfired: ![]() Battlefield 1 was a gamble to grab the sector of the FPS market keen to try something new, and Titanfall 2 was plan B to attract those still engaged in the sci-fi thematic trend of recent shooters. I’d wager the decision was EA trying to have their cake and eat it, too. I just know it was locked in a long time ago and there was no changing it.” “I actually don’t know where the decision came from. Developer Respawn were left in little doubt over the cause of Titanfall’s demise as critics and fans made their voices heard about the lacklustre single-player offering and generally minimal content. But just as the it began to gain traction as a mainstream IP, Titanfall’s community saw a rapid downswing, eventually evaporating to all but the hardcore. Upon its release, the hybrid FPS/mech combat was eagerly anticipated as a welcome innovation, and the game was expected to become a mainstay among competitive online shooters. The original Titanfall is a game that came and went almost in the blink of an eye. In fact, it’s an unsustainable downward trend, and merely weeks after its big launch, there’s now a rather grim shadow of doubt about the future of the franchise. Despite Respawn Entertainment’s efforts to rectify the original Titanfall’s shortcomings by incorporating a more fleshed out single player experience, the sequel title is now projected to record a 50% drop in unit sales over its predecessor. Research firm Cowen & Company have reported this week that Titanfall 2 sales have been well below forecasted figures, with initial projections of 9 million units apparently no longer realistic. ![]()
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